
Migros
Account
GOALS
The primary goal was to significantly increase user engagement on the Migros Account Dashboard. In addition, the previous tile-based layout was replaced, and the navigation was completely redesigned — with a strong focus on clarity, structure, and a mobile-first approach.
Context
The project goals were defined by the Migros Account Team. UX and UI designs were tested both qualitatively and quantitatively. User behavior was measured using analytics. At the same time, the frontend migrated to a new tech stack based on React.
METHODS
Migros
UX/UI Designer & Researcher
Learnings
Phase 1: Information-Architecture
Navigation & Structure
Based on qualitative and quantitative user feedback as well as analytics data, I iteratively developed and refined multiple navigation concepts.



«A dashboard that guides — not overwhelms»

Phase 2: Concept & Innovation
Gamification to Boost Engagement
To drive interaction and increase time on page, we introduced a gamified element: a progress bar that shows users how complete their account setup is — enhanced by motivating microcopy.

«Small nudge, big impact»

Phase 3: Visual Design
UI Redesign
The old dashboard relied heavily on cluttered tile components. The new design brought key improvements:
«From tile chaos to clean design.»
Phase 4: Impact & UX Success
Results
NEXT PROJECT
BACK TO MY PROJECTS

Migros
Account
GOALS
The primary goal was to significantly increase user engagement on the Migros Account Dashboard. In addition, the previous tile-based layout was replaced, and the navigation was completely redesigned — with a strong focus on clarity, structure, and a mobile-first approach.
Context
The project goals were defined by the Migros Account Team. UX and UI designs were tested both qualitatively and quantitatively. User behavior was measured using analytics. At the same time, the frontend migrated to a new tech stack based on React.
METHODS
Migros
UX/UI Designer & Researcher
Learnings
Phase 1: Information-Architecture
Navigation & Structure
Based on qualitative and quantitative user feedback as well as analytics data, I iteratively developed and refined multiple navigation concepts.



«A dashboard that guides — not overwhelms»

Phase 2: Concept & Innovation
Gamification to Boost Engagement
To drive interaction and increase time on page, we introduced a gamified element: a progress bar that shows users how complete their account setup is — enhanced by motivating microcopy.

«Small nudge, big impact»

Phase 3: Visual Design
UI Redesign
The old dashboard relied heavily on cluttered tile components. The new design brought key improvements:
«From tile chaos to clean design.»
Phase 4: Impact & UX Success
Results
BACK TO MY PROJECTS
NEXT PROJECT